201. Building blocks of tabletop game design :
Author: Geoffrey Engelstein, Isaac Shalev.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Board games-- Design and construction.,Board games.,COMPUTERS-- Computer Graphics-- Game Programming & Design.,COMPUTERS-- General.
Classification :
GV1312
.
E64
2020


202. Building interactive worlds in 3D :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: dimensional display systems ; Virtual reality ; -Computer games ; Programming ; Three

203. Building interactive worlds in 3D
Author: / Jean-Marc Gauthier
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Three-dimensional display systems.,Virtual reality.
Classification :
QA
,
76
.
76
,.
C672
,.
G369
,
2005


204. Building multiplayer games in Unity :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; Computer games ; Design ; Unity (Electronic resource) ;

205. Building your first mobile game using XNA 4.0
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Mobile games-- Programming,Three-dimensional display systems
Classification :
QA76
.
76
.
C672
K48
2012


206. C and game programming
Author: / Salvatore A. Buono
Library: Library of College of Science University of Tehran (Tehran)
Subject: C1 (Computer program language),Computer games -- Programming
Classification :
QA
76
.
73
.
C154
B85
2005


207. C++ for game programmers
Author: Llopis, Noel
Library: Central Library and Document Center of Isfahan University (Esfahan)
Subject: C++ (Computer program language) ► Computer games-Programming
Classification :
005
L792c


208. C++ for game programmers
Author: / Noel Llopis
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: C++ (Computer program language),Computer games- Programming
Classification :
QA76
.
73
.
C153
,
L62
2003


209. C++ game development by example :
Author: Siddharth Shekar.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Object-oriented programming languages.,C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Object-oriented programming languages.

210. C++ game development primer /
Author: Bruce Sutherland
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Programming,Video games-- Programming
Classification :
QA76
.
73
.
C153


211. C game programming
Author: / Daniel Schuller
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: C (Computer program language),Computer games--Programming
Classification :
QA
,
76
.
73
,.
C154
,
S38
,
2011


212. COLLADA :
Author: Rémi Arnaud, Mark C. Barnes.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.
Classification :
QA76
.
76
.
C672
A82
2006eb


213. Challenges for game designers /
Author: Brenda Brathwaite and Ian Schreiber.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,Games-- Design.,GAMES-- Video & Electronic.,Games.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
B73
2009eb


214. Character animation with Direct3D /
Author: Carl Granberg.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Direct3D.,Direct3D.,Direct3D.,Computer animation.,Human figure in art-- Computer programs.,Video game characters.,Computer animation.,Computer animation.,COMPUTERS-- Programming-- Games.,Human figure in art-- Computer programs.,Human figure in art-- Computer programs.,Video game characters.,Video game characters.
Classification :
TR897
.
7
.
G72
2009eb


215. Character development and storytelling for game
Author: / [edited by] Sandy Doell
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.
Classification :
QA
,
76
.
76
,.
C672
,
C43
,
2004eb


216. Character rigging and advanced animation :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ;

217. Chips challenging champions
Author: edited by Jonathan Schaeffer, Jaap van den Herik
Library: Library of Urmia University of Technology (West Azarbaijan)
Subject: Computer games, Programming,Artificial intelligence
Classification :
QA
,
76
.
76
,.
C672
,
C45
,
2002


218. Chips challenging champions: games, computers and artificial intelligence
Author: edited by Jonathan Schaeffer, Jaap van den Herik
Library: (Semnan)
Subject: ، Computer games - Programming,، Artificial intelligence
Classification :
QA
76
.
76
.
C672
2002


219. Cocos2D-x beginner's guide :
Author: Roger Engelbert
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design,Video games-- Programming
Classification :
QA76
.
76
.
C672


220. Cocos2d for iPhone 0.99 beginner's guide
Author: Pablo Ruiz
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Programming,iPhone (Smartphone)-- Programming,Open source software
Classification :
QA76
.
8
.
I64
R85
2010

